Sword Of Fargoal

Where the 80s are still on the air and still being talked about.

This is where the 80s are still on the air and still being talked about.

This community is part of a live 80s radio experience built around We Love the Eighties Radio. Every day the music, movies, television, and moments of the decade are brought back to life, and this is where listeners come to talk about it.

Check in during live radio blocks, share memories, and connect with others who still remember what it felt like when these songs and shows were part of everyday life. Whether you are tuning in right now or just discovering the station, you are in the right place.

Listen Live

Join the discussion

About This Community
Free registration. Facebook and Google login available.

  • 0
  • 0
  • 0
Sword Of Fargoal
The pawn has to climb down into an underground dungeon and search for a sword between the fifteenth and twentieth level. He shall hand over this "Sword of Fargoal" to the blind knight Gedwyn, so he can fight the devilish Umla. As soon as the player has found the sword in the depths of the dungeon, there are about 30 minutes left to take it out. If it gets lost on the way he must return to the level where he found it. Same as in other fantasy role games, the player improves his abilities by collecting experience points. As soon as he has reached 200 experience points, the player goes up one level and his resistance against wounds is raised. The next stage is at 400, the third at 800 and so on (each twice the experience points). The treasures contained in every level can be swapped against experience points in the temple that belongs to every stage.
Released:
Publisher: Epyx, Inc.
Players: 1
Co-op: No
Adventure
Screenshot

Pete

Mr. Eighties
Joined
Apr 29, 2023
Messages
14,064
Reaction score
551
The pawn has to climb down into an underground dungeon and search for a sword between the fifteenth and twentieth level. He shall hand over this "Sword of Fargoal" to the blind knight Gedwyn, so he can fight the devilish Umla. As soon as the player has found the sword in the depths of the dungeon, there are about 30 minutes left to take it out. If it gets lost on the way he must return to the level where he found it. Same as in other fantasy role games, the player improves his abilities by collecting experience points. As soon as he has reached 200 experience points, the player goes up one level and his resistance against wounds is raised. The next stage is at 400, the third at 800 and so on (each twice the experience points). The treasures contained in every level can be swapped against experience points in the temple that belongs to every stage.
 
Back
Top