Baby Pac-Man

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Baby Pac-Man
Baby Pac-Man is a 1982 arcade hybrid maze chase and pinball video game developed and released by Bally Midway in the USA on October 11, 1982.



Baby Pac-Man is the fifth game in the Pac-Man series and the third game in the Pac-Man series to be developed without Namco's involvement.



Play begins on the video screen, where the player controls Baby Pac-Man through a maze. Play mechanics are similar to Pac-Man in that the object is to navigate the maze while gobbling dots and avoiding ghosts. In contrast to earlier games in the series, Baby Pac-Man's maze starts with no energizers, which allow Baby Pac-Man to eat the ghosts. Instead, there are two vertical chutes at the bottom edge of the screen, which suspend video play and transfer the game to the pinball table located just below the monitor when the player travels down either of them.



Pinball Mode

The mechanical pinball section operates as a traditional, though smaller, pinball table. The player hits targets with a metal ball using two button-operated flippers. The player may earn energizers, gain new fruit bonuses, and increase tunnel speed, all of which are used in the video mode. After losing a ball, the game resumes on the video screen, but with the chutes closed. The player must clear the maze or lose a life to reopen the chutes. The game ends when the player runs out of lives.
Released:
Publisher: Bally Mfg. Corp., Midway Manufacturing
Players: 2
Co-op: No
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