On This Day September 13 1985 – Super Mario Bros Was Released in Japan

  • Author Author Pete
  • Publish date Published Published
  • Reading time 1 min read

Where the 80s are still on the air and still being talked about.

This is where the 80s are still on the air and still being talked about.

This community is part of a live 80s radio experience built around We Love the Eighties Radio. Every day the music, movies, television, and moments of the decade are brought back to life, and this is where listeners come to talk about it.

Check in during live radio blocks, share memories, and connect with others who still remember what it felt like when these songs and shows were part of everyday life. Whether you are tuning in right now or just discovering the station, you are in the right place.

Listen Live

Join the discussion

About This Community
Free registration. Facebook and Google login available.

Overview Discussion

On This Day September 13 1985 – Super Mario Bros Was Released in Japan
On this day September 13 1985, Nintendo released Super Mario Bros in Japan for the Famicom. This groundbreaking video game became one of the most influential titles in history, setting the standard for platform gaming and revitalizing the home video game market after the crash of the early 80s.

Super Mario Bros introduced players to Mario’s quest through the Mushroom Kingdom to rescue Princess Toadstool from Bowser. With its side scrolling gameplay, colorful environments, and memorable music, it captivated audiences of all ages. Its simple yet challenging design made it accessible to beginners while still offering depth for more experienced players.

The game became a cultural phenomenon, helping make Mario an international icon and solidifying Nintendo as a dominant force in the gaming industry. Super Mario Bros went on to sell tens of millions of copies worldwide and remains one of the best loved and most played games of all time.

80s insight: The release of Super Mario Bros marked the start of a new era in home entertainment. It not only defined the 80s gaming experience but also shaped the entire future of the industry.
  • Reading time 1 min read
  • Reading time 1 min read
  • Reading time 1 min read
  • Reading time 1 min read
  • Reading time 1 min read
Back
Top